![]() One big disappointment though is the lack of English voices for the characters. It’s quite enjoyable that as the game begins to reach its climax, the music also reaches its crescendo. Once you get into a game – you’re greeted with low drumbeats gradually getting stronger and being mixed in with the sounds of different percussion instruments. The main menu music is quite arcade-like, not dissimilar to the kind of music you’ll find in other mobile games. The music in Auto Chess, while not grand or particularly moving, plays its part quite well. Overall the game is easy and pleasant to look at even if it’s nothing revolutionary. The inspiration for each unit can clearly be seen when referencing their Dota Auto Chess counterparts but there is definitely some uniqueness to the look of Auto Chess’ characters when compared to its predecessor. This means the game looks great in its own respect and can even be played on older devices. It leans heavily into a cartoon style rather than focusing on graphical fidelity. While not exactly a graphical homerun compared to some of the experiences you can now have on a mobile device, Auto Chess definitely has its own charm. With that in mind, as this is the mobile version of Auto Chess being reviewed, let’s take a look at how the game looks, feels and plays. It’s this uniqueness to every experience that makes you keep coming back for more. It requires free-form thinking and a willingness to adapt your strategy, and even then luck may just not be on your side. This means that no single game you play can be played the same way. The game encourages you to explore and experiment all different options due to the random nature of the units you’re given. The race and class system is what makes Auto Chess truly compelling and addictive. While the core mechanics of the game are simple to pick up and understand, there’s also a deep race and class based bonus system which heavily impacts what units you want to choose and how to build your team. You can also upgrade your units by collecting 3 of the same kind of unit and combining them on the board. ![]() The goal is to pick stronger units than your opponents as those units you choose and place on your board will do battle one on one against other players each turn. The premise of Auto Chess is simple you’re given an amount of money every turn to buy units from a selection of 5 units that are drawn from a pool at random. Now the same team that brought you Dota Auto Chess has taken the experience to the mobile platform as a game named simply Auto Chess. Since then the game has gone through several updates, featuring new characters along with balancing and bug fixes. But he also explained that “making a MOBA game is our faith.It wasn’t long ago when a large portion of the gaming community was taken by a part tactical strategy with minimal dispute, part RNG nightmare that we know as Dota Auto Chess. “Market competition for MOBA games is so fierce today,” Dragonest CEO Loring Lee said. The announcement was made on January 8 and the fact that moving back into the MOBA genre seemed like a losing proposition was mentioned. Now Auto Chess is going to have it’s very own MOBA. The whole point being Auto Chess was born from Dota 2, A MOBA. Auto Chess released by Chinese developer Dragonest Games gained popularity only in the mother country it seems as it couldn’t make an impact in the western countries worth noting. Even though Auto Battlers isn’t a popular genre anymore. But that might be due to League of Legends still being the greatest games played till date. Teamfight Tactics has been the most successful of the lot. Blizzard followed suit with Battlegrounds, their own unique take that they paired with Hearthstone. Valve on the other hand, had their own official version of Dota Auto Chess called Dota Underlords. ![]() Riot Games got in on the auto battler bandwagon with Teamfight Tactics from there. Auto Battlers, as most won’t remember started with Dota 2 and Dota Auto Chess. Auto Battlers became Video game’s first fad in 2019 when Dota Auto chess became a spin off to have it’s own studio.
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